Case study

Check the case study of Hop&TRAch game from scratch

frontend app(15)
product design(8)
Game development(4)

Our goal

The Hop & TRAch is an online game which was born during the student internship in cooperation with the Centre for Comics and Interactive Narration of EC1 – the City of Culture in Lodz. The game was created in just one month! An online Hop & TRAch is a project which makes the city of Lodz and EC1 - the City of Culture famous all over the globe! Thanks to the Hop&TRAch game, everybody can explore the three floors of the Centre for Comics and Interactive Narration without leaving their own homes! The Hop&TRAch game is a rebirth of pixel art games and brings back the spirit of the 80s to anybody who would play the game.

Mockup image

The widely known Polish comics characters Tytus, Romek and A'Tomek invite you to the EC1 - the Centre for Comics and Interactive Narration. The goal of the game is clear: you have to dodge the obstacles to survive!

Your character goes through the floors/levels and meets one of the characters from the legendary comics, who will tell a short story about each of 3 floors of the building.

We responded to all requests

Pixel art

Real views of the Centre for Comics

Tytus, Romek and A'Tomek comics heroes


Hop & TRAch screens

What do you think about coming back to 80-s?

Maps of the Hop&TRAch are the pixel art copy of the building of EC1 - the Centre for Comics and Interactive Narration.

Hop & TRAch screens

The game is composed of a big amount of animations and large maps of the real views of the Centre for Comics and Interactive Narration in Lodz.

Hop & TRAch screens

The popularity of pixel games is coming back! Feel the vibe of the 80s with comics heroes Tytus, Romek and A’Tomek.

The dynamic, intuitive Hop&TRAch game with pleasing to the eye design won't leave you uninspired.


Game development is not the simplest field, but our team of both front and back end developers, UI/UX designers and project managers did a great job in such a short period of time. The dynamic and thoughtful UI/UX design of the game is adapted for the wide age range of the users. It is easy to control the character by tapping the screen and dodging the obstacles. The best players who will have the highest number of bonuses could get on the leaderboard. The bonuses are presented in the form of books, pencils. Check by yourself how far will you go.

Our Partner said

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They’re always improving their work and project management.

Dariusz Korczykowski
Product Managerat
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